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Transgender Deathmatch Legend II

Created by Rat Wave Game House

In this two player TTRPG you step into the shoes of a hard done by trans wrestler in the city of Slamchester, the world is hard, you hit harder. Play out furious street fights using playing cards in this trick-taking beat-em-up.

Latest Updates from Our Project:

Surveys Out, Digital Release Coming Soon
5 days ago – Fri, Jan 31, 2025 at 02:59:16 AM

Hey! You should have all received your surveys now. Please fill them out if you haven't done so already.

The book is already laid out aside from adding in the wrestler names from backers at the Get Booked tier. Once those are in I'll be getting the digital release ready imminently and then will send the books to print.

I have most of the materials for the box set in or ordered. I have the PCIO templates for online play ready and the Itch page is under construction for when the time comes.

Here's some previews of the game in layout plus the new cover.

Let's lay it all out
23 days ago – Mon, Jan 13, 2025 at 04:03:06 AM

Hey here's a quick update on where things are at. Jo sent me the edits on the book last week and I've resolved the majority of suggestions and made amendments (I've added some explainers about certain wrestling moves to a glossary)

This week I'll begin putting the game into layout properly. This shouldn't be too long a process. I have a skeleton and some drafts already and I'm usually fairly speedy with layout once I'm locked in. In addition, I need to make sure bookmark print outs are ready plus the PlayingCards dot io templates for each scenario but those have not been arduous tasks in the past. I think this month as a digital release feels very plausible.

I'm going to be sending out surveys sometime this week. The shipping weight for the core book and box set are estimates that will be updated before orders are locked closer to fulfilment. But getting them out ready means I can take the wrestlers names from people who wanted to get booked.

I'm also, semi begrudgingly, going to re-work the cover. I've workshopped a complete alternative that I didn't gel with. I'm considering just making tweaks of images that could be more troublesome. I'm hoping that stores and conventions will take a different view on the games art than BackerKits trust and safety did, but even so the change will be an attempt to minimize risk.

One Month On
about 2 months ago – Wed, Dec 18, 2024 at 12:04:42 PM

Hey everyone

So Transgender Deathmatch Legend II funded on November 28th. The money hit my account earlier this month. The text should be back from the editor in early January and I'll finish up layout then. In the meantime I'll also place orders for the box components.

I'd predict digital release either the last week of January or early February. Then physical fulfilment comes afterwards which will just be managed by me.


Hot Rising Talents

The number displayed for how much the campaign made is £3000, which was the target of the games first stretch goal; a zine of playable characters called Hot Rising Talents that would be added into the box set. 

The number displayed isn't actually the funding we reached. I don't mean in terms of BackerKit or stripe fees, that was factored into the goal. But between failed pledges and refunds due to the late EU GSPR situation the actual amount we funded was closer to £2690 before fees.

It's no feasible for me to print the zine and include it in box sets with the actual money that was made. Because the art was still commissioned I'll still produce the zine, but as a print-at-home add on to the digital release. I'm sorry to everyone disappointed by this news, it's not the situation I was personally hoping for.


Next Update

The next update will come in January, likely once layout is underway and I'll have some more previews to share at the time.

In the meantime I released a new zine (that was finished before the campaign started, but held back until now). Nemesis Retribution is a game of dark counterparts and twisted mirror images. As a group take a hero, create their perfect rival and then set them on a collision course! It's designed for 2-6 players, including a GM, perfect for one-shots with rules for going longer. Find it on Itch now.

Urgent Update for EU Backers
2 months ago – Fri, Nov 22, 2024 at 12:44:03 PM

Hello

I have an unfortunate update for any backers within the EU. On December 13th the General Product Safety Regulation goes into effect. There are multiple requirements to comply with be able to sell products to the EU., one of which is I'd need to have an authorised representative within the EU. I don't have the resources or funds to be able to comply with the regulation and as such I'm not going to be able to sell products to the EU.

I've altered the campaign so physical pledges are no longer available to backers from EU countries. If you've already backed the project and are within the EU I'd need you to adjust your pledge to a digital level (or to cancel your pledge). If you don't you might be charged and would need to reach out for a refund after the campaign. I'd really appreciate people making any adjustments they need to so I have a clear picture of how this affects the current level of funding.

I really wish I had better news on this front but I can't see any other practical solution at this moment in time.

One Week Left!
3 months ago – Thu, Nov 21, 2024 at 05:47:28 AM

Hey everyone!



Transgender Deathmatch Legend II has one week left on BackerKit! We're chasing the stretch goal for the Hot Rising Talents zine, featuring twelve unique playable characters with art by Hodag RPG. Further stretch goals would add some of my favourite writers in TTRPGs to the zine team. Only one week left though, so if you want to expand the boxset contents and give yourself a chance to add-on the zine to your order for other pledges please do spread the word.



There's not much planned on my end for the last week at this moment in time. I'll be appearing on EN World's Not DND Podcast talking about my last release PSYCHODUNGEON, and I'll likely also talk a bit about TDL2 but it's not the focus of the interview.

Getting people to know about the campaign while there's still time could be a massive difference maker. I'm talking about the game on the platforms I'm on and the discords I'm in, but I'm not everywhere. I'm no longer on Twitter (I deactivated my account in the early stage of crowdfunding hysteria but I've found that good enough for me I thinks it permanent), I've never been on Reddit or Facebook and a woman does have a limit for how many discords she can be in. If you're in a space where you think people would like to know about Transgender Deathmatch Legend II do them (and me) a favour and tell them about the game.

So what happens after the 28th? How much work there is post-campaign is slightly dependant on where things end. The core book text is with the editor and I can start drafting layout pretty imminently. If we hit the HRT zine stretch goal though I'll also have to do writing (and hopefully working with other writers) for that as well as it's layout first. There's then ordering all the boxset components, getting stuff printed and assembled before physical fulfillment can start.

After the campaign I'm going to be at Dragonmeet on Nov 30th, TAGS Festival on December 7th and I believe I'll be at Rift Faire in London on the 15th. Between those I'll likely need to spend time recovering due to the strain conventions out on me as a disabled person. It's also Christmas around that time and I have some personal finance deadlines. A digital release in December is very possible. That could facilitate a physical release in January but also the pace might need to go slower depending on things. I'll do my best to update everyone when things firm up more clearly (after the campaign ends I'll at the very least have a super clear picture on how much work there is for me.)

Anyway that's it for me with this update (and hey if you're at any of the cons I just mentioned feel free to come and say hi!)